A Memoir of Work Screw-ups is an Exploration Commission in Zenless Zone Zero 1.0 (ZZZ). See how to unlock A Memoir of Work Screw-ups, a walkthrough on how to complete this Side Commission, its Hollow guide, and its rewards here!
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- | Career Cover-Up Romance |
List of Contents
- Quest Information
- How to Unlock
- Walkthrough
- Hollow Guide
- Rewards
- Related Guides
A Memoir of Work Screw-ups Quest Information
A Memoir of Work Screw-ups Commission Details
Required Level | 24 | ||
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Enemy Level | 24 | ||
Location | Brant Street, Old Town District | ||
Client | Dana | ||
Time | Anytime |
How to Unlock A Memoir of Work Screw-ups
Unlocked Upon Reaching Chapter 2 Intermission
A Memoir of Work Screw-ups can be unlocked upon reaching Chapter 2 Intermission. Progress through the main story and reach the prerequisite chapter to unlock this commission.
Talk to Dana on Brant Street
Progress through Chapter 2 Intermission until you get the objective to promote your Inter-Knot Reputation.
This part of the game will have you doing different side commissions to level up your Inter-Knot Reputation. Go to Brant Street, talk to Dana and accept the commission.
A Memoir of Work Screw-ups Quest Walkthrough
A Memoir of Work Screw-ups Guide
- Progress Chapter 2 Intermission and Talk to Dana
- Complete the Commission Using the HDD
Progress Chapter 2 Intermission and Talk to Dana
Progress through Chapter 2 Intermission until you get the objective to raise your Inter-Knot Reputation level. Go to Brant Street and talk to Dana to unlock the commission.
Complete the Commission Using the HDD
Like the other side commissions, go back to Random Play and access the HDD System to do the commission.
A Memoir of Work Screw-ups Hollow Map
A Memoir of Work Screw-ups Hollow Guide
A Memoir of Work Screw-ups Hollow Map
A Memoir of Work Screw-ups HDD Map Contents | ||
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Hollow Deep Dive System Events and Guide
Step-By-Step Guide
- Use D Rounds to Shoot the Enemies
- Protect the Drill RIg for 9 Waves
- Use the Engineering Device to Unlock Launch Buttons
- Utilize the Launch Buttons to Deal with Multiple Enemies
- Leave the Hollow
Use D Rounds to Shoot the Enemies
Use the cannons to shoot the enemies using D Rounds. This will unlock a warp on the position of the top enemy. Go inside the warp to access the next map.
Protect the Drill Rig for 9 Waves
Similar to the first map, you'll have to use the cannons to shoot D Rounds against enemies to prevent them from going inside the two fissures which are portals to the drill rig.
However, there are 6 rows where enemies will spawn making this a harder challenge than the previous map. Defeated enemies also give you Gear Coins that you can use.
If enemies go inside the fissure and damage the drill rig 12 times, you will have to retry this part of the commission although, you get to keep the Gear Coins that you earned in the previous attempt.
Use the Engineering Device to Unlock Launch Buttons
After finishing the first wave, an engineering device will spawn down the map which can unlock two launch buttons for 1500 Gear Coins.
Launch buttons will allow you to use DDD Rounds which can eliminate enemies in a row.
It is highly recommended to unlock buttons each time you get enough coins as waves get harder.
Utilize the Launch Buttons to Deal with Multiple Enemies
During later waves, there will be points where some enemies will be next to each other as they approach near the fissure.
Use the Launch Buttons that you unlocked to attack the whole row where the launch button is positioned to eliminate all enemies currently in that row.
Note that once you press a launch button, they will be unusable and you will need to reset them on the engineering device by paying 1500 Gear Coins if you want to use them again.
Leave the Hollow
After you survive the 9 waves, go to the top of the drill rig to initiate a battle. After completing the battle, go right and this will unlock the final map where you can obtain all three observation data.
After getting all the items in the area, exit the map to complete the commission.
A Memoir of Work Screw-ups Rewards
Quest Rewards
All Quest Rewards | |||
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Polychrome x30 | Denny x9000 | Bangboo Algorithm Module x2 | |
Inter-Knot Credit x450 | ![]() | ![]() | |
Zenless Zone Zero Related Guides
All Side Commissions
All Side Commissions
All Exploration Commissions | ||
---|---|---|
A Memoir of Work Screw-ups | Andrew's Plea | Another Good Deed |
Bangboo Golden Town: Revisit | Career Cover-Up Romance | Daily Good Deed |
Experiencing Dadd-E | Internship Accident | Survivor Rescue |
The Ethereal's Guide | The Last Delivery Order | The Ridu Tour - Part 1 |
The Ultimate Collectibles | ||
All Combat Commissions | ||
Bangboo Golden Town: First Visit | Contact with the Stars | Contact: Promise of Safety |
Contact: Size Control | Dimensional Musketeer | Family Dispute |
Family Education | Gaze: Hazard Screening | Gaze: Route Maintenance |
Guidance: Challenge from the Old Town District | Guidance: Opportunity from the Old Town District | Head to the Hideout |
Logistics Disaster | Metro Terminal: Center | Metro Terminal: Edge |
Old Town District - Northern Area | Old Town District - Southern Area | Rally Commission: Old Town District |
Survivor Determination | Trial: Route Maintenance | Trial: Security Patrol |
Trust: Threat from the Old Capital | Trust: Uproar from the Old Capital | |
All City Commissions | ||
Cement Mixer Modification Manual | Hands and the Art of Cement Mixer Maintenance | King of Street Soccer - Part 1 |
All Trust Commissions | ||
Anby's Problem | Spending Time with Inky |
All Commissions and Types